Search found 573 matches

by Inox
2016-09-20
Forum: Proposal Submissions
Topic: LOOTING TOKENS
Replies: 0
Views: 3031

LOOTING TOKENS

CURRENT RULES: p. 31 Participants may physically search other dead participants, however, all participants are prohibited from searching for or hiding in-game items in sensitive areas of the body such as the groin, breasts, or buttocks. A participant attempting to search a dead participant must say...
by Inox
2016-09-20
Forum: Proposal Submissions
Topic: SPELLCASTING PROPOSAL
Replies: 0
Views: 3084

SPELLCASTING PROPOSAL

Each section is a separate vote. POUCH PROPOSAL CURRENT RULE: Pouch2, 3 Mage – Rank 10 Length 500 syllables Duration Special Range Caster Area of Effect None Material Component Pouch This spell allows the Mage to hold one spell for later use. To hold a spell, the Mage must first cast Pouch, and subs...
by Inox
2016-07-05
Forum: Proposal Submissions
Topic: Weapon Dimensions
Replies: 0
Views: 3377

Weapon Dimensions

All line items--each is a separate vote. 1. Change the following line: Long Sword or Short Sword (White weapon) Long or short swords must have a blade of greater than 12" in length and less than 36" in length. 2. ADD the following lines to the existing weapon descriptions. Hand Axe (White...
by Inox
2016-06-09
Forum: Proposal Submissions
Topic: Glaives
Replies: 0
Views: 3488

Glaives

CURRENT RULES White Glaive (White weapon) White glaives must have an overall length of at least 5’ and less than 7’, with a maximum core diameter of 1”. The blade must be between 18” to 24” in length, 4” wide, and 2” thick. At least 1/3 of the weapon’s total length must be blade , up to the maximum...
by Inox
2016-03-05
Forum: Proposal Submissions
Topic: Spell Audibility Change
Replies: 0
Views: 2886

Spell Audibility Change

Current Rule: The spell must be read loudly and clearly, so that it is audible to those around the caster.

Proposed Rule: The spell must be read loudly, so that it is clearly audible to those within 5' of the caster. People should be able to understand what you are reciting.
by Inox
2015-10-22
Forum: Proposal Submissions
Topic: Nov 1st - Warrior Mage Proposal
Replies: 2
Views: 3982

Re: Nov 1st - Warrior Mage Proposal

It would be twofold: 1.) For a blade (probably often a great sword) to take out a support weapon like a glaive or spear. 2.) For RP purposes: We've never really had a flaming sword ala a D&D "Flame Tongue", but it could end up being used for such things clearing cobwebs in a dungeon, m...
by Inox
2015-10-19
Forum: Proposal Submissions
Topic: Nov 1st - Warrior Mage Proposal
Replies: 2
Views: 3982

Nov 1st - Warrior Mage Proposal

Warrior Mages are characters that have divided their time between martial pursuits and the study of the arcane. They are not permitted to use a shield of any kind, but they may use any weapon. They may wear armor of no greater than AC 3 . All spells are as the Mage versions. VOTE: Yes ❏ No ❏ for AC ...
by Inox
2015-10-19
Forum: Proposal Submissions
Topic: Nov 1st - Dispel Magic Change
Replies: 0
Views: 2349

Nov 1st - Dispel Magic Change

CURRENT RULE: Dispel Magic 1 Druid – Rank 8 Mage – Rank 5 Warrior Mage – Rank 6 Length 175 syllables Duration Instant Range Caster Area of Effect 10 ft. radius Energy Cost 1 spell point Material Component Nature symbol This spell allows the caster to nullify most non-permanent magical effects (see ...
by Inox
2015-10-19
Forum: Proposal Submissions
Topic: Nov 1st - Monk Unarmed Fighting Proposal
Replies: 0
Views: 2205

Nov 1st - Monk Unarmed Fighting Proposal

Current Rule: Also at 1st rank, the Monk gains the skill of unarmed fighting. As a representation of unarmed fighting skill, the participant uses two minimum length bars (12" length blade + 6" handle) covered in orange fabric . These do Yellow damage, and may have Yellow stab tips. At no ...
by Inox
2015-10-19
Forum: Proposal Submissions
Topic: Nov 1st - Open Locks and Find/Remove Traps Change
Replies: 0
Views: 2195

Nov 1st - Open Locks and Find/Remove Traps Change

Current Rule:

The Thief should visibly hold her skeleton key in an outstretched hand when using this ability.

Proposed Rule:


The Thief must be touching or holding her skeleton key with an otherwise empty hand when using this ability.
by Inox
2015-10-19
Forum: Proposal Submissions
Topic: Nov 1st - First Aid Bandage Width Change
Replies: 0
Views: 2112

Nov 1st - First Aid Bandage Width Change

Current Rule:

To use this skill, the Fighter must tie a white cloth bandage, 4-5" wide, with a red cross on it around the wounded limb.


Proposed Rule:

To use this skill, the Fighter must tie a white cloth bandage, at least 3" wide, with a red cross on it, around the wounded limb.
by Inox
2015-10-19
Forum: Proposal Submissions
Topic: Nov 1st - Noble Council Bylaws Change
Replies: 0
Views: 2141

Nov 1st - Noble Council Bylaws Change

The following sections are to be removed: 14. The Council shall meet quarterly or as business dictates. Unless otherwise specified in this Article all votes are a majority of those present. 15. A quorum is met when fifty percent of the active Knights of the Realm are in attendance. A Knight of the ...
by Inox
2015-05-19
Forum: Proposal Submissions
Topic: Proposal to remove headbands & capes as mandatory
Replies: 0
Views: 2095

Proposal to remove headbands & capes as mandatory

Proposal to remove headbands & capes as mandatory Cosigner: Nick Seniura & Michael McDuffee CURRENT RULE: Headbands Headbands used for spell effects must be visible at all times; headbands must be at least 1” wide. The headband is put on only after the spell is completed. When a headband ca...
by Inox
2015-05-14
Forum: Proposal Submissions
Topic: Frost Spike Revision Proposal
Replies: 0
Views: 2132

Frost Spike Revision Proposal

Cosigners: Michael McDuffee, Stephen Rein, Jideobi Siphen CURRENT RULE Frost Spike1, 3 Mage – Rank 1 Length 150 syllables Duration 24 hours Range Throwing distance Area of Effect Single target(s) Energy Cost 1 spell point (special) Material Component Javelin with blue head and white shaft This spel...
by Inox
2015-02-19
Forum: Proposal Submissions
Topic: Assassin Proposal
Replies: 0
Views: 2000

Assassin Proposal

This can be downloaded at http://inox.org/AssassinProposal.pdf Assassin & Monk Proposal – March 8, 2015 EDIT 2015-03-09: To remedy any confusion, Death Strike is a normal battle skill just like Backstab is. This Assassinate is usable at any time where weapons can be poisoned (land wars, land sea...
by Inox
2014-11-25
Forum: Game Rule Questions
Topic: Eldering, the how to?
Replies: 7
Views: 7064

Re: Eldering, the how to?

Please note the change for Elders effective January 1, 2015:

"Any participant who has attended at least 20 events and has been approved by the Magistrate may serve as an Elder."
by Inox
2014-10-02
Forum: General Forum
Topic: Inox for Treasurer 2015
Replies: 0
Views: 1853

Inox for Treasurer 2015

Since we're a month to the day from elections, I am also announcing that I will run for Treasurer again in 2015. I have been Treasurer throughout 2014, and have managed to build up Darkon's cash reserves considerably ($15.4K in the bank currently). I've handled the administrative aspects of the job ...
by Inox
2014-07-24
Forum: Proposal Discussion
Topic: Last Rites
Replies: 5
Views: 6002

Re: Last Rites

NPC only is nice. I think we should make a few other things NPC-only as well...
by Inox
2014-07-07
Forum: Proposal Discussion
Topic: Monk Unarmed Ability Change
Replies: 5
Views: 6432

Re: Monk Unarmed Ability Change

Dropping & being injured is a bad idea. The bars are supposed to be a benefit, not a penalty. Having to risk a light wound for dropping a weapon is a terrible risk, and would encourage people to swing extra hard at the tiny weapons, hoping for a disarm. Just...no.
by Inox
2014-06-05
Forum: General Forum
Topic: Senate
Replies: 9
Views: 5692

Re: Senate

Next one is next event.
by Inox
2014-06-03
Forum: General Forum
Topic: Darkon 2013 Treasurer & Secretary Concerns
Replies: 0
Views: 3485

Darkon 2013 Treasurer & Secretary Concerns

Here is the document that was provided to Senate this past event: http://inox.org/proposals/Darkon2013Treasurer&SecretaryConcerns.pdf I am providing this here ONLY for convenience, and do not want this to devolve into argument and attacks online. Please save any discussion or concerns for the ne...
by Inox
2014-05-08
Forum: General Forum
Topic: So apparently some new rules got passed?
Replies: 10
Views: 6663

Re: So apparently some new rules got passed?

No, Gerard will take over on July 1st as well. Andrick was present and acting as President for the EB voting on the above items, and he will continue to be President until July 1st.
by Inox
2014-05-02
Forum: Proposal Discussion
Topic: DISCUSSION: Hypocricy in garb vs armor
Replies: 9
Views: 8354

Re: DISCUSSION: Hypocricy in garb vs armor

Yeah, we have a long history of letting them skate, but they really shouldn't.

They are pretty terrible looking, and stand out no matter what you paint on them.
by Inox
2014-04-10
Forum: Ask the Club
Topic: Buff coats & such
Replies: 1
Views: 7967

Re: Buff coats & such

You aren't going to get to AC 2 without studding, adding rings, splints, or doing something like scales or brig on top with 10 oz. or greater leather.

A 10+ oz. jacket is not feasible on its own.