Search found 114 matches

by TitusV
2014-02-13
Forum: Proposal Discussion
Topic: Discussion - Siege Ladders/Scaling Ladders
Replies: 10
Views: 7024

Re: Discussion - Siege Ladders/Scaling Ladders

I understand the boredom aspects and wanting to keep the game flowing. However, sieges are supposed to be very difficult. The defender should have a huge advantage. Armies should think twice about attacking an fortified position. So I am torn with your suggestions Inox. I think there could be compro...
by TitusV
2014-02-13
Forum: Proposal Discussion
Topic: Changing Gates, bringing back rams.
Replies: 9
Views: 8421

Re: Changing Gates, bringing back rams.

what about fire balls and lightning bolts? Do they no longer damage gates in your proposal? Not really discussed in your proposal. I think 4 hits from a siege weapon is extreme. I would think a siege engine would do more damage than a ram. Plus its physically more difficult to destroy a gate with a ...
by TitusV
2014-02-13
Forum: Proposal Discussion
Topic: Appraisal of siege/boat/ bridge mechanics etc
Replies: 12
Views: 8554

Re: Appraisal of siege/boat/ bridge mechanics etc

Well I would much rather have keep/sieges go the complete opposite direction. Actually having walls. It is a big advantage for the defender to move people around without the aggressor seeing what they are doing. I am all about realism. If its a wall, it should look like one. I think the boat battles...
by TitusV
2013-12-27
Forum: General Forum
Topic: Garb and Costume 2014
Replies: 6
Views: 4071

Re: Garb and Costume 2014

I'm not understanding the neoprene mask that you describe. Are you talking about the kind used for skiing?
by TitusV
2013-12-07
Forum: In-Game Recruitment
Topic: Exsilium
Replies: 2
Views: 4805

Re: Exsilium

I think this recruiting crap is working!
by TitusV
2013-06-20
Forum: Proposal Discussion
Topic: Identifying those under 21 at overnight events
Replies: 34
Views: 18880

Re: Identifying those under 21 at overnight events

If it's related to the club then I believe all members have a right to know... If it's related to an individual then it's not our business. So can you tell us which it is?
by TitusV
2013-06-20
Forum: Proposal Discussion
Topic: Proposal currently in playtest. Javelins
Replies: 9
Views: 7760

Re: Proposal currently in playtest. Javelins

Sounds like the proposal is for allowing Dagorhir style javelins. I'm ok with it. I think they fly better.
by TitusV
2013-06-08
Forum: Proposal Discussion
Topic: Abandoning Land
Replies: 11
Views: 6504

Re: Abandoning Land

Should also include scuttling of a boat.
by TitusV
2013-06-04
Forum: General Forum
Topic: Thanks to the Goblins!
Replies: 6
Views: 3840

Re: Thanks to the Goblins!

Thanks for running the goblin mod guys. It was epic! The roleplaying was awesome. I loved the eastern shambling moss. Also, the prizes were epically hilarious. Thanks again!

And Daggerlips Ironfoot... I will find you later..
by TitusV
2013-05-12
Forum: General Forum
Topic: varities of entertainment
Replies: 22
Views: 10029

Re: varities of entertainment

Siege weapon contests!

Like farthest shot
Accuracy contests with static and moving targets
How far can it launch a beer can! or sharpened stick!
by TitusV
2013-03-14
Forum: Proposal Discussion
Topic: The Scoundrel/ The Rogue
Replies: 128
Views: 52393

Re: The Scoundrel/ The Rogue

Just a thought here. What if the assassinate ability functions on the class? If you get assassinated you can come back as a new character of lvl 1 in the class you were assassinated in or any other character/class you have.
by TitusV
2013-03-08
Forum: General Forum
Topic: Map Expansion
Replies: 22
Views: 10202

Re: Map Expansion

I think there should be rivers that can reach far inland. Areas that are designated river crossings. These would be hexes that could be occupied by either a boat or an army. Pretty much places that add strategic value be ause they could allow easier movement of armies. Both could be blockaded. River...
by TitusV
2013-03-07
Forum: Proposal Discussion
Topic: Remove AoE
Replies: 40
Views: 17645

Re: Remove AoE

Hmm well I thought that's what kept me from bringing them out on a regular two team event. Not using them for war actions would be asinine.
by TitusV
2013-03-07
Forum: Proposal Discussion
Topic: Remove AoE
Replies: 40
Views: 17645

Re: Remove AoE

I think siege weapons are already adventure rule only.

To be honest I think we should encourage more realistic siege engine use. I am also against bungee pults. thanks for the props Thrush.
by TitusV
2013-02-27
Forum: General Forum
Topic: April 7th Event
Replies: 13
Views: 5572

Re: April 7th Event

Real barricades and real forts!!! Nuff said...
by TitusV
2013-02-26
Forum: General Forum
Topic: April 7th Event
Replies: 13
Views: 5572

Re: April 7th Event

I am a big fan of woods capture the flag scenarios. Make 3 teams. Each side gets 10 minutes to build a fortification and place their flag. Resurrection point some place behind the flag. First team to capture a flag wins or make it so you need to capture an opponents flag x times to win. Once its cap...
by TitusV
2013-02-24
Forum: General Forum
Topic: Site Conditions at burtonsville
Replies: 1
Views: 1728

Re: Site Conditions at burtonsville

The forecast for today is sunny with high in the mid 50s...
by TitusV
2013-01-14
Forum: Proposal Discussion
Topic: Re: Changing Maelstrom
Replies: 31
Views: 12795

Re: Re: Changing Maelstrom

I also heard that 4 hairy dudes hugging the frozen player can thaw them out too.
by TitusV
2012-12-31
Forum: Game Rule Questions
Topic: Armor and Lost limbs
Replies: 26
Views: 12227

Re: Armor and Lost limbs

I kind of like the idea if an outside editor. Not trying to belittle anyone's professional skills or anything. Sometimes it's all about perspective. When a person is close to a body of work it's easy to overlook things and the individual has a bias no matter how hard they try. I'm a math guy so it's...
by TitusV
2012-12-31
Forum: Proposal Discussion
Topic: A proposal for arguement & assassins!
Replies: 76
Views: 31197

Re: A proposal for arguement & assassins!

It is clear that we will not come to an agreement on this subject any time soon. I propose the following. Implement a rule that forces Darkon to come to a decision by the end of 2013. The rule would be punitive in nature. If the senate can't come to an agreement by Jan 1st 2014 all players lose 10% ...
by TitusV
2012-12-26
Forum: Proposal Discussion
Topic: Fighter's Armor Repair
Replies: 9
Views: 5277

Re: Fighter's Armor Repair

During Campouts I use the repair skill all the time. Mainly just for my torso armor since it comes off in one piece. I'll usually do it behind the safety of my walls not out in the open. Repairing my shield I'll do anywhere if I think Ill have time. Carrying an extra 5 lbs coif for the chance that y...
by TitusV
2012-11-20
Forum: General Forum
Topic: Does anyone know how to get in contact with The Guard?
Replies: 6
Views: 3836

Re: Does anyone know how to get in contact with The Guard?

I would post on the Dag forums. Graymail is their leader.
by TitusV
2012-11-19
Forum: General Forum
Topic: Props to Bellum Aeternus I organizers and vendors
Replies: 20
Views: 8861

Re: Props to Bellum Aeternus I organizers and vendors

Hope it was worth their while. I would have bought food but the lines were really long each time I looked.
by TitusV
2012-11-06
Forum: Proposal Discussion
Topic: Locking mechanism on siege weapons
Replies: 44
Views: 19368

Re: Locking mechanism on siege weapons

Why can't we add a compressed air option to cannons? The siege weapon still has to be checked. I'm sure there are plenty of people who are smart enough that could make a safe working design. I'm kind of indifferent on the make siege engines look real argument.