Search found 573 matches

by Inox
2013-10-24
Forum: Game Rule Questions
Topic: Blocking Arrows with Weapons
Replies: 46
Views: 27732

Re: Blocking Arrows with Weapons

Yup. That's always an option, too.
by Inox
2013-10-24
Forum: Proposal Discussion
Topic: Actually only having ring fights on tourney days?
Replies: 31
Views: 14687

Re: Actually only having ring fights on tourney days?

Really, a bigger issue than ring fights are land actions. When there are wars, people tend to spend most of the time until the war is fought preparing , usually totally on the sidelines. Then, many of them end up being "done for the day" after the war is fought. Even when there are no wars...
by Inox
2013-10-24
Forum: Game Rule Questions
Topic: Blocking Arrows with Weapons
Replies: 46
Views: 27732

Re: Blocking Arrows with Weapons

Fingers,

If you intentionally block, you take a WOUND, regardless of protection. That's what Cailen is saying.

I agree.
by Inox
2013-10-24
Forum: Proposal Discussion
Topic: Maelstrom
Replies: 38
Views: 17225

Re: Maelstrom

Yeah, propose this! I cosign!
by Inox
2013-10-16
Forum: Game Rule Questions
Topic: Blocking Arrows with Weapons
Replies: 46
Views: 27732

Re: Blocking Arrows with Weapons

More and more, I am coming around to the idea that arrows should be considered to pass through weapons.
by Inox
2013-10-13
Forum: General Forum
Topic: Tourney events 10/6/13 and 10/20/13
Replies: 8
Views: 4420

Re: Tourney events 10/6/13 and 10/20/13

Baron Braxus successfully defended Baron Valfryn's advancement.
Sir Kai successfully defended Sir Soul-O's advancement.

People's Tourney winners, by overall points were:

1st - Thorsson of Northern Kingdoms
2nd - Fyxe of No Quarter!
3rd - Yaron of Northern Kingdoms
by Inox
2013-10-13
Forum: Game Rule Questions
Topic: Blocking Arrows with Weapons
Replies: 46
Views: 27732

Re: Blocking Arrows with Weapons

Missile weapons are different, Iltzafein, because: 1. You get an effectively limitless number of spear stabs. 2. You can apply a lot more force with a stab to push through/past weapons. 3. The rules are designed around blocking melee weapons with melee weapons and shields, and are generally balanced...
by Inox
2013-10-07
Forum: Game Rule Questions
Topic: Blocking Arrows with Weapons
Replies: 46
Views: 27732

Re: Blocking Arrows with Weapons

Also, in case there's any question with what I said, I completely agree with Gor's initial post.
by Inox
2013-10-07
Forum: Game Rule Questions
Topic: Blocking Arrows with Weapons
Replies: 46
Views: 27732

Re: Blocking Arrows with Weapons

If you're standing there and an arrow happens to hit your weapon, no problem. If you see the archer and then position your weapon in between yourself and the direction of the archer, then that's blocking. Especially if you're turning axes or hammers sideways to cover more of you. That again is bloc...
by Inox
2013-10-07
Forum: Game Rule Questions
Topic: Blocking Arrows with Weapons
Replies: 46
Views: 27732

Re: Blocking Arrows with Weapons

The problem comes when people hold their weapon in front of them and are charging the archer or otherwise moving about. That's no longer incidental contact, and is using a weapon as a shield. It's even cheesier in Darkon because if the arrow with its huge head even barely brushes the edge of the wea...
by Inox
2013-10-07
Forum: Misc. Topics
Topic: the header on this forum
Replies: 16
Views: 13488

Re: the header on this forum

Bulletin Boards -> Usenet -> Email Lists -> Web Forums -> Social Media

Natural progression. I am not saying FB is the be-all-end-all, but web forums will gradually and slowly die down to a very small user base.
by Inox
2013-10-06
Forum: Game Rule Questions
Topic: Rulebook
Replies: 16
Views: 12029

Re: Rulebook

So, if the EB can't currently manage the task, send me the doc and the new rules, and I will happily update it just so we can get it done.
by Inox
2013-10-06
Forum: Game Rule Questions
Topic: Rulebook
Replies: 16
Views: 12029

Re: Rulebook

To be fair, this is NOT typically done at the end of the year. It's typically done any time new rules goes into effect (that is, July 1st & January 1st). There is no reason why one can't cut & paste the new rules into the Word doc rulebook, print it as PDF, and put it up on the website. It t...
by Inox
2013-09-15
Forum: Game Rule Questions
Topic: Credits from the past....
Replies: 2
Views: 4005

Re: Credits from the past....

I remember you, Freewynd, even if you didn't remember me at the last Dag event (and thought that girl's arrow hit my leg :D). I was at the crossover event at Page's Farm (Summer War) back in 1999 or 2000 or so, and I may have been at the Linganore Winery one (but my memory gets hazy the further back...
by Inox
2013-09-05
Forum: Game Rule Questions
Topic: Stance on Hay Bail Walls
Replies: 53
Views: 32808

Re: Stance on Hay Bail Walls

It's primarily because attackers are afraid of being magic'd into oblivion, and/or standing outside with no way in.

Gates easier to take down, ditch AOE. All of a sudden, fights would kick off with all speed.
by Inox
2013-09-03
Forum: Game Rule Questions
Topic: Stance on Hay Bail Walls
Replies: 53
Views: 32808

Re: Stance on Hay Bail Walls

It happens on Adventures and at campouts, too, though. I've seen Fireball-Mend-Fireball-Mend-etc. fights go on a LOT. Then, you have people inside trying to watch for Passwall and such, and other people casting things to negate, etc. It becomes more about what the rules say is technically possible w...
by Inox
2013-09-02
Forum: Game Rule Questions
Topic: Stance on Hay Bail Walls
Replies: 53
Views: 32808

Re: Stance on Hay Bail Walls

As for the second, I enjoy long sieges but sometimes they get so long it becomes stupid. Sieges are long because there's too much rules abstraction to deal with. Some of the fastest & most brutal siege fights we ever had were those with physical representations of walls. Even recently, when we ...
by Inox
2013-08-30
Forum: Game Rule Questions
Topic: Stance on Hay Bail Walls
Replies: 53
Views: 32808

Re: Stance on Hay Bail Walls

Also, we could just get rid of Passwall. It's one of those spells that creates more arguments than fun. I'd love to sit down with you off-line, Inox, and go over these kinds of rules... those that create more arguments than fun... and brain-storm either updates to them to improve the fun aspect or ...
by Inox
2013-08-30
Forum: Game Rule Questions
Topic: Stance on Hay Bail Walls
Replies: 53
Views: 32808

Re: Stance on Hay Bail Walls

It almost feels like spells like passwall are designed to work with walls that don't actually exist. Bingo. And this is the problem with goofy abstractions like rope walls: They encourage the creation of other rules that involve even more make-believe. This not only confuses the hell out of new peo...
by Inox
2013-08-30
Forum: Proposal Discussion
Topic: Making A/C/S day, A/C day.
Replies: 13
Views: 7175

Re: Making A/C/S day, A/C day.

I am fully behind just A/C day.

No powers or special abilities for anyone. Just pick up the gear you want, including shields.

In fact, let's make it A/C/R day. RELICLESS.
by Inox
2013-08-25
Forum: Game Rule Questions
Topic: Stance on Hay Bail Walls
Replies: 53
Views: 32808

Re: Stance on Hay Bail Walls

Sir Sturmbjorne wrote:The less we hafta to imagine and make rules to explain them, the better we are as a club; otherwise we constantly have to explain the rules to people mid-fight/adventure.


This. 1000x this.
by Inox
2013-08-23
Forum: Game Rule Questions
Topic: Monks & Orange Headbands
Replies: 1
Views: 3504

Re: Monks & Orange Headbands

Correct. At one time, Monks all needed a headband, which was dumb precisely for the other examples you cite i.e. Druid, Mage, & Warrior Mage).

Unless you have a *skin, there is no need for a headband for any class.
by Inox
2013-08-22
Forum: General Forum
Topic: Replacement system for land map
Replies: 19
Views: 8887

Re: Replacement system for land map

I would just like to say that CC3 is a complete nightmare to work with, operating like it was coded entirely by people who only grudgingly accept use of GUIs at all, and still use the original GNOME desktop (when forced). A Land Marshal making mistakes with that map is almost inevitable. We need bet...
by Inox
2013-08-15
Forum: Proposal Discussion
Topic: Light spell/abilty
Replies: 14
Views: 6213

Re: Light spell/abilty

Headlamps are goddamn awful.

First off, I've never seen it done where it didn't look entirely modern. Might as well just put on some headphones as well.

Second, they are much more difficult to keep aimed at the ground. Inadvertent blinding is almost inevitable.
by Inox
2013-08-08
Forum: General Forum
Topic: look carefully at this list please
Replies: 12
Views: 6034

Re: look carefully at this list please

Drachenheim was Amo's. Pretty sure he was wearing that surcoat as early at '86.