Search found 573 matches

by Inox
2012-02-13
Forum: Proposal Discussion
Topic: Headband Spell Recharge
Replies: 50
Views: 23289

Re: Headband Spell Recharge

Possibly w/ the cheating, but we're on an honor system now with people counting their spell points. Honestly, I'd like to see us move away from a spell point system entirely. It is wayyyyy too difficult to track, and it encourages Fireball dumps (like yesterday's bridge battle, where I got Fireballe...
by Inox
2012-02-13
Forum: Proposal Discussion
Topic: Headband Spell Recharge
Replies: 50
Views: 23289

Headband Spell Recharge

So, I had an idea regarding a compromise with headband spells recharging. Right now, you cast them once at the beginning of a battle day, and they last the whole time, recharging after every fight. However, on adventure days, they cost a point (or two, in the case of Steelskin) each and every time t...
by Inox
2012-02-07
Forum: In-Character Forum
Topic: Royal Taxes
Replies: 8
Views: 4846

Re: Royal Taxes

Shame? It's a shame that so many of you are fooled by a tin hat. My Brother * and pisses as any other man. To pretend his frontside brews lemonade and his backside gold is the greatest nonsense I have ever seen. You have answered an argument no one has made. He has, as your sovereign, implemented a...
by Inox
2012-02-01
Forum: Proposal Discussion
Topic: Opening the Cavalier class
Replies: 35
Views: 15019

Re: Opening the Cavalier class

That's perfect. Do shieldbreaking as a Fighter-only, as a skill (Eliphas' proposal).

Release the Cavalier restriction on Nobility or fighting. Maybe increase the dislike for missile weapons to an actual restriction.
by Inox
2012-02-01
Forum: Proposal Discussion
Topic: Opening the Cavalier class
Replies: 35
Views: 15019

Re: Opening the Cavalier class

Yes, it has been done, and is acceptable. In fact, the NC has specifically discussed this. The award of title is no more permanently affixed to one persona than your Mage must always be played as Fingers. You could join a new country tomorrow, and play that Mage as someone totally different. Obvious...
by Inox
2012-01-31
Forum: Proposal Discussion
Topic: Opening the Cavalier class
Replies: 35
Views: 15019

Re: Opening the Cavalier class

I will cosign. I have never liked the idea of class restriction, either.
by Inox
2012-01-28
Forum: Proposal Discussion
Topic: Armor Changes - Inox
Replies: 95
Views: 41288

Re: Armor Changes - Inox

That's what this is ultimately all about: making a more playable game. A simple system with no self-contradictions can only help us grow and have a better time doing it. Some points with this proposal: ⋅  It's easy for new people to learn the whole armor system on their first day. ⋅&n...
by Inox
2012-01-26
Forum: General Forum
Topic: Documentary
Replies: 26
Views: 11282

Re: Documentary

I was in the documentary briefly (I am the guy that talks for like 5 seconds about the immediacy of the experience, toward the end of the film). The movie was filmed primarily in 2004. Anyhow, Skip/Bannor never succeeded in toppling Mordom. The final fight for the movie was a complete rout; they had...
by Inox
2012-01-23
Forum: Proposal Discussion
Topic: Armor Changes - Inox
Replies: 95
Views: 41288

Re: Armor Changes - Inox

You read it correctly. Black does light past armor blowout only in the current system, generating illogical & confusing results.
by Inox
2012-01-23
Forum: Game Rule Questions
Topic: Dagger Clarification
Replies: 20
Views: 10568

Re: Dagger Clarification

Actually, Baiter, that's incorrect.

Bars, maces, & clubs have an 18" OVERALL length, but short swords are 16" minimum BLADE (NOT counting handle). So, you can have a bar with a 12" striking surface, but this is not possible for a short sword.
by Inox
2012-01-22
Forum: Proposal Discussion
Topic: death proposal
Replies: 14
Views: 7021

Re: death proposal

Under the Death section of the rulebook, it already states:

Once a player is dead, he cannot move, speak, or perform any other actions for two minutes or at the discretion of an Elder.

Emphasis added.
by Inox
2012-01-22
Forum: Game Rule Questions
Topic: Dagger Clarification
Replies: 20
Views: 10568

Re: Dagger Clarification

Yeah, this rule has bothered me for years. It sounds large, but 16" overall length is not huge for a dagger; mine is very close to that, actually, and it's not in any way oversized. I think it's one of those things that just got a little scrambled at some point, and no one bothered to fix it. T...
by Inox
2012-01-22
Forum: Proposal Discussion
Topic: Armor Changes - Inox
Replies: 95
Views: 41288

Re: Armor Changes - Inox

The more I read this the more I think it is a case of confusion. Inox is constantly referring to that last hit being black, Malkin to it being red. I am fairly sure Inox intends the red always does a light on first hit to a limb to apply in all cases, and Malkin reads it as that only applies agains...
by Inox
2012-01-20
Forum: Proposal Discussion
Topic: Armor Changes - Inox
Replies: 95
Views: 41288

Re: Armor Changes - Inox

The problem then is that you have Black not cleaving an unarmored limb & doing mortal. It also makes Yellow (and by extension, Clerics) a lot stronger in general, even if it's 1 hit weaker vs. head armor. All that just to get that next Black hit to an armor limb after it's blown out being a Ligh...
by Inox
2012-01-18
Forum: Misc. Topics
Topic: Known Bugs
Replies: 22
Views: 12194

Re: Known Bugs

Also, is there any way we can get more than 10 posts to a "page"? That seems like an awfully small amount given the traffic some posts generate.
by Inox
2012-01-18
Forum: Misc. Topics
Topic: Known Bugs
Replies: 22
Views: 12194

Re: Known Bugs

If someone wants to send me the 2 (read & unread) shield graphics, I will edit them and make them more distinct, so that it is clearly visible when unread posts exist. I can do that in about an hour, depending on when you send them to me.
by Inox
2012-01-17
Forum: General Forum
Topic: Weapon check-in
Replies: 19
Views: 8864

Re: Weapon check-in

We've been using the "at least 2" in one dimension" method for years. What problem are you attempting to address? Who's been injured, that we now need to reevaluate countless weapons that have passed and been used without incident? Cailen's check-in board will pass something that is 3...
by Inox
2012-01-17
Forum: General Forum
Topic: Weapon check-in
Replies: 19
Views: 8864

Re: Weapon check-in

As a noble, I am going to say that this is wrong, and we cannot just have people deciding for themselves how weapons specs should be interpreted. The whole idea behind the regulation is to make sure that there is not a pointy pommel that can enter an eye. If it's wide enough that it doesn't easily f...
by Inox
2012-01-13
Forum: Proposal Discussion
Topic: Armor Changes - Inox
Replies: 95
Views: 41288

Re: Armor Changes - Inox

Yeah, I agree with Valfryn. We do not need that extra hit in there, especially since it's illogical and confusing to most players.

We should err on the side of simplicity with hits. That leads to better fighting.
by Inox
2012-01-13
Forum: Game Rule Questions
Topic: Green Damage Question
Replies: 17
Views: 9044

Re: Green Damage Question

A Mage could conceivably cast Enchant Item on the ballista, though. The spell specifically allows the caster to "imbue one weapon or item with magical energy". Magical items that fire projectiles impart that magic to their ammunition. So, yet another good reason to have a Mage on a Land Se...
by Inox
2012-01-13
Forum: Game Rule Questions
Topic: Drumming
Replies: 4
Views: 2939

Re: Drumming

Would be really nice to be able to have drumming again. It adds a lot to the ambience of camps at night, especially tavern areas.
by Inox
2012-01-11
Forum: General Forum
Topic: Looks great
Replies: 11
Views: 5668

Re: Looks great

Glad to see something finally happened with the boards. Kudos!
by Inox
2012-01-10
Forum: Proposal Discussion
Topic: Armor Changes - Inox
Replies: 95
Views: 41288

Armor Changes - Inox

AC 0: Garb only AC 1: 5 oz. Leather AC 2: Augmented Leather (studs, rings, spaced plates, etc.), Hide, Leather Scale, & Thin Chainmail AC 3: Chainmail, Scale, Butted AC 4: Banded and Plate The AC equals the points of damage it stops. Hits Taken to Body: 1 2 3 Limb Light Mortal Death Torso Morta...