Discussion- Remove relics from land wars

Forum for the discussion of proposals people would like to make.
User avatar
Inox
Knight of the Realm
Posts: 571
Joined: 2012-01-09

Re: Discussion- Remove relics from land wars

Post by Inox » 2013-02-26

Exactly. Can't be used one-handed.
Prince Inox Elsonáge Thensiur
Swordslinger of No Quarter!
Warriors' Guild, OE, CCx8, CM(Warrior Mage)
Beast of BABALON

User avatar
Lord Valfryn
Knight of the Realm
Posts: 761
Joined: 2012-01-10
Location: The Bloodspire Mountains
Contact:

Re: Discussion- Remove relics from land wars

Post by Lord Valfryn » 2013-02-26

It's probably for the better, that thing sucks throwing 1handers. Less people getting hit in the mouth.
Image

User avatar
fingers630
Knight of the Realm
Posts: 1613
Joined: 2012-01-11
Location: In his Anti Magic Pants

Re: Discussion- Remove relics from land wars

Post by fingers630 » 2013-02-26

especially if its 6ft + long lol
Justicar Lucius Alexander Crum
Archmage of Elidor and Lord of the Realm
Queen of the Silly People

______________________________________________________________________
"I'll grapple with greasy fingers... Just sayin'..."-Thrush

User avatar
Sir Tyriel Firebrand
Knight of the Realm
Posts: 369
Joined: 2012-01-26

Re: Discussion- Remove relics from land wars

Post by Sir Tyriel Firebrand » 2013-03-04

A couple of the other relics are already halfway made, just need pd and such on them. Planing on making Maelstrom max length.
~No Quarter!~
~Warriors Guild~
~Knight of Tuesday~
~"Winning is teaching, losing is learning"~

mardux zulammar
Posts: 142
Joined: 2012-03-21

Re: Discussion- Remove relics from land wars

Post by mardux zulammar » 2013-03-04

This^^
~Member of the Northern Kingdoms
~Phoenix Company, Head of Artillery and Ranged
~Squire to Baron Tyriel Firebrand
~ (Ex)Head Spell Marshal
~Relics Marshal 2013-2014

User avatar
Tsukebe
Posts: 31
Joined: 2013-01-20

Re: Discussion- Remove relics from land wars

Post by Tsukebe » 2013-04-03

I say just drop all of the ice storm balls from the ability. Make it 3 points, and have it still able to pro-ice and cut through ice and ice storms.

That sounds like a pretty decent relic to me... 3 points of damage means a maximum of two swings to any area is mortal or death, regardless of the armor being worn.

As an added bonus the club's relic marshal wouldn't have to fight with the environment to find missing white spellballs any more.
[hr]
[move][font=center]Contact Me[/font][/move]
[hr]

Post Reply

Who is online

Users browsing this forum: No registered users and 7 guests