Senate Proposal-defining the term woodland/neutral colors for purposes of costuming for the Druid and Ranger character.
Purpose: I have heard every reason or excuse in the book as to why every color in the rainbow is considered a neutral or woodland color. I would like to change the wording as follows so that the colors for the Ranger and Druid character better reflects the intent or “spirit” of the rule.
As it is now-for Ranger pg. 29 in the current 2013 rule book
Rangers are fighter characters who are adept to natural or woodland surroundings. They may use any non shield‐breaking weapons, and may wear any armor up to AC 3 armor class. Rangers may use any shape shield, so long as the largest dimension of the shield does not exceed 36”. A Ranger’s costume should primarily consist of neutral/woodland colors. All Rangers have the ‘Tracking’ skill at 1st rank. This skill allows the Ranger to search for scents, footprints, or any other signs of disturbance in an area. The Ranger may gain information on any parties (i.e. party size, type of creatures, direction traveled), which may have passed through an area. An Elder must be present, who will determine what information is gained and inform the Ranger.
Change the wording to:
Rangers are fighter characters who are adept to natural or woodland surroundings. They may use any non shield‐breaking weapons, and may wear any armor up to AC 3 armor class. Rangers may use any shape shield, so long as the largest dimension of the shield does not exceed 36”. A Ranger’s costume should primarily consist of neutral/woodland colors which are: green, brown, and black. All Rangers have the ‘Tracking’ skill at 1st rank. This skill allows the Ranger to search for scents, footprints, or any other signs of disturbance in an area. The Ranger may gain information on any parties (i.e. party size, type of creatures, direction traveled), which may have passed through an area. An Elder must be present, who will determine what information is gained and inform the Ranger.
As it is now-for Druid pg. 31 in the current 2013 rule book
Druids are characters who worship nature above all else. The weapons that are permitted for use by Druids are all white weapons, bars, clubs, bows, crossbows, quarter staves, spears, javelins, and daggers. Druids are restricted to wearing armor made only from leather, whether Leather or Leather Scale from AC 1, or Hide from AC 2. Druids may use any shape shield, so long as the largest dimension does not exceed 36”. Druid characters should be garbed in primarily woodland colors and must wear a nature symbol to signify their character type.
Change the wording to:
Druids are characters who worship nature above all else. The weapons that are permitted for use by Druids are all white weapons, bars, clubs, bows, crossbows, quarter staves, spears, javelins, and daggers. Druids are restricted to wearing armor made only from leather, whether Leather or Leather Scale from AC 1, or Hide from AC 2. Druids may use any shape shield, so long as the largest dimension does not exceed 36”. Druid characters should be garbed in primarily woodland colors which are: green, brown, and black, and must wear a nature symbol to signify their character type.
I welcome questions, comments, and concerns

Looking for cosigners.
What say you good people of darkon?
Yours In Service,
Merideth Kelly