Frost Spike Revision Proposal

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Inox
Knight of the Realm
Posts: 571
Joined: 2012-01-09

Frost Spike Revision Proposal

Post by Inox » 2015-05-14

Cosigners: Michael McDuffee, Stephen Rein, Jideobi Siphen


CURRENT RULE

Frost Spike1, 3
Mage – Rank 1
Length 150 syllables Duration 24 hours
Range Throwing distance Area of Effect Single target(s)
Energy Cost 1 spell point (special) Material Component Javelin with blue head and white shaft

This spell allows the Mage to call forth a spike of ice, which causes white damage upon impact and does Ice damage to creatures affected by damage specific types. The Mage can cast 1 Frost Spike for every 2 ranks, rounded down, to a max of 3 Frost Spikes.

For example a 5th rank Mage could cast 2 Frost Spikes. The cost of this spell is equal to the number of bolts summoned, i.e. 1-3 pts.

Frost Spikes may be activated and deactivated at the Mage’s discretion and my only be used by the caster. Frost Spikes can be dispelled with Dispel Magic and cannot be repaired via Mending. This spell lasts for 24 hours, regardless of the Mage’s death.

PROPOSED RULE

Frost Spike1, 3
Mage – Rank 1
Length 150 syllables Duration 24 hours
Range Throwing distance Area of Effect Single target(s)
Energy Cost 1 spell point (special) Material Component Javelin with blue head and white shaft

This spell allows the Mage to call forth a spike of ice, which causes Red damage upon impact and does Ice damage to creatures affected by damage specific types. The Mage can cast 1 Frost Spike for every 2 ranks, rounded down, to a max of 3 Frost Spikes.

For example a 5th rank Mage could cast 2 Frost Spikes. The cost of this spell is equal to the number of bolts summoned, i.e. 1-3 pts.

Frost Spikes may be activated and deactivated at the Mage’s discretion and may be used by other Mages as well as by anyone who can use a javelin. They may be used in melee or thrown. Mages may only use Frost Spikes, however—not normal javelins. Frost Spikes can be dispelled with Dispel Magic and cannot be repaired via Mending. This spell lasts for 24 hours, regardless of the Mage’s death.
Prince Inox Elsonáge Thensiur
Swordslinger of No Quarter!
Warriors' Guild, OE, CCx8, CM(Warrior Mage)
Beast of BABALON

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