Armor, grappling edit.

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Lord Valfryn
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Armor, grappling edit.

Post by Lord Valfryn » 2016-06-09

Preface: at an NC meeting we discussed how the inherent danger of armored grappling is typically laceration, pinching etc. We have a few armors that have little or no injury potential, aside from their rivots, buckles, which unarmored players often have also.

Original:
Heavily armored participants may not initiate grappling with more lightly armored opponents.


New:
Players may grapple freely, so long as they are wearing armor in the unrestricted armor group. Those in the restricted armor group may only initiate grapples with players in that same group.

Unrestricted Grappling group: Unarmored, Leather, Hide, Shark.

Restricted Grappling group: All other armors.

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